Shardbound Mori

  воскресенье 19 апреля
      10

This is a look at the concept development for Professor Mori- the blue faction hero, who uses two black-hole portals to cast spells and manipulate time and space I found ways to love all the factions and characters I've been allowed to design for #Shardbound, but Blue Faction were especially easy for me to fall for. Daily celebrity crossword free. Timey-wimey little chaotic. Featured reality here:is a look at the concept development for Professor Mori- the blue faction.

Patch Note PreambleHey all! It's been super exciting to see so many of you engage with us and play since the last large patch. I know there have been a lot of questions regarding whether the game is fully back or when we're going to add more art to the game. I'm sorry to say that there isn't a path to either of those things at this time.We will however, commit to doing the best we can to iterate and improve the game as we have it now. If you have any questions or feedback feel free to reach out to us on our discord at: onto the changes in this patch! Issues AddressedFix Wynn's ability text to properly state that it requires Line of SightFix Keeper of the Blades to properly reference Winged BladeFix General Almast to properly trigger loyalty on minions without requiring another moveFix Brave Scryer's text to read 'Precognition' instead of 'Precognitions'Fix Radiant Scion to only give itself a shield on the end of the player who owns it's turnFix Super Time Skip Anomalies to properly have their Unweaving timer count down visuallyFix Super Time Skip Anomaly tooltip text. Early Access ReviewThis game was recently deceased, but has been revived to some extent suddenly.

Shardbound

So it may die again? Regardless of that, here is my thought - the gameplay and mechanics are overall fine, but the Red faction is just absurdly overpowered compared to the other factions, their cards have better value and synergies, hero power has better value, stat pumping is strong, and if your health dips too low they just hit you with the charge super minions they have no matter where you are (deep strike/flight/charge/high movement) which have been buffed by their strong ranged units the whole game. Ranged is too strong in general (possibly partially due to the maps), and leads to a lot of lengthy dull repetition.

Because of the power level of Red, it is nearly all you will play against, which of course makes for boring repetition. You may say 'oh whatever scrub you don't know how to play' and maybe I don't, but it is obvious from what the people with thousands of games are doing that Red is the supreme faction. One dominating faction is never good for any game.

Variety will lack, interest will follow.If they don't kill it again, there could be a nice future for the game. So I wouldn't write it off yet?