Sonic Cd Ending

  четверг 09 апреля
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Sonic the Hedgehog CD, commonly referred to as Sonic CD, is a 1993 platform game for the Sega CD. The story follows Sonic the Hedgehog as he attempts to save an extraterrestrial body, Little Planet, from Doctor Robotnik. As a Sonic the Hedgehog series platformer, Sonic runs and jumps through.

Press Up, Down, Down, Left, Right, B at the title screen. Note that you will be taken back to the title screen upon completion of the selected level or upon attempting time travel. If the level was ended by attempted time travel, entering the Level Select again and choosing another level will start the level as if you had traveled through time, keeping any rings and accumulated time from the last level.The level select screen skips from level 1 to level 3. Level 2 was also missing in the PC version, known as R2 because of the way the PC version stored the levels in R# folders.

FM NO.40PCM NO.12DA NO.11Tails holding goggles next to a fourth-generation Lotus Seven, with the words 'SEE YOU NEXT GAME' above it. This code also activates the debug mode: like the previous Sonic games, press B to change from Sonic to an object, A to cycle through objects, and C to place an object on the screen. Also, the Tails unlock screen on the 2011 remake says 'SEE YOU NEXT GAME', most likely as an Easter egg. Drawn by Yasushi Yamaguchi (also known as Judy Totoya/Toyota, as seen here), character designer for Tails and special stage designer for Sonic CD.The 'Little Planet' theme plays here. Sonic shruggingAn animation of Sonic shrugging his shoulders.

These sprites are found in SPSS.BIN, which contains Sonic's Special Stage-specific sprites.His spikes rise during each frame, and in the final frames of the animation, the very bottoms of his feet disappear, as though he is sinking into something, or possibly falling down a hole. Perhaps an unused quicksand hazard, a trapdoor, or even being pulled out of the Special Stage altogether, as a 'failure to obtain the Time Stone' animation judging by his annoyed frown in the last few frames.

Moving PlatformsMoves up and down while moving to the left. They come in two variations: a pair and a group of four, all of which do the same thing (though in the latter, the top row are flipped vertically).

While technically used in the Futures of Quartz Quadrant, these variants for the Present and Past do not appear anywhere in their respective time zones.Conveyor Belt PlatformsConveyor belt platforms for the Past version of Quartz Quadrant. While these platforms exist in the Present and Futures, they do not appear anywhere in the Past at all, so these Past variants are never seen. Sonic saying 'Yeah!' This was used as the extra life sound in the v0.51 and 712 prototypes.' Comin' Soon' ScreenThis screen, which features a scrolling banner saying 'COMIN' SOON' while playing the invincibility theme, was used as far back as the when the only two levels in the prototype have been completed, and used for subsequent prototypes after clearing certain Rounds. It manages to survive all the way into the final game and can be viewed by selecting 'COMMING' in the Level Select.'

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Regional DifferencesAlmost the entire soundtrack was redone for the American version by Spencer Nilsen because Sega of America thought the soundtrack of the Japanese and European versions sounded too identical to the electronic dance soundtracks being produced at the time, so the American soundtrack has more of a rock feel. One example of this is the theme song: instead of 'You Can Do Anything', the American version has 'Sonic Boom'. The only songs that weren't altered were the Past themes, since those were played through the PCM chip and not Redbook.

The Past themes are also stored directly on the ISO file on track one as opposed to being separate tracks on the game disc. (Source: Sonic Retro)In addition, there are a few other differences in the American version compared to the original Japanese and European games:.

Some of the music placement was switched around. For example, the 'Little Planet' theme now plays on the Time Attack screen (rendering the title theme copy unused), and the music played during the Metal Sonic race is now the normal mix of Stardust Speedway's current Future and not always the 'B' Mix. The player can restart the stage at any time by pressing a button while it is paused, eliminating some potential time warp issues.

Sonic Cd Ending

This is at the cost of one life. Nicktoons unite comic. In order to remove Engrish, 'YOU ARE GREATEST PLAYER' was changed to 'YOU ARE THE GREATEST PLAYER'. There are no longer sound effects at the beginning of the ending.