Jackass The Game Gameplay

  вторник 03 марта
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Finally, the fact the game looks great is also of some benefit. Indeed, Jackass: The Game boasts top-notch production values – the voice acting comes courtesy of the real personas, music is licensed, and motion capture was performed at Weta Digital (of TLOTR fame). For the odd, occasional quick play, then, Jackass is decent stuff. The last option is Challenge Mode, or single player without the story, where you play all the stunts from the main game in an attempt to earn even more cash to unlock a multitude of things from the Jackass Store. Squad game. The gameplay department did not exactly thrill, so what positives could the rest of the game possibly possess?

Jackass: The GameDeveloper:(PS2, PSP) (DS)Publisher:Red Mile Entertainment (PS2 and PSP) MTV GamesPlatforms:Released:PlayStation 2 PlayStation Portable Nintendo DSGenre:,Jackass: The Game is a video game based on the television series. It was developed under license by for the. The version of the game was developed by Sensory Sweep Studios in.All of the Jackass cast (excluding, who does not appear in the game due to contractual commitments with ) and crew provided their own voices and supply their likenesses for the game, according to Sidhe Interactive. The game uses to replicate the cast's movements. However, did not participate in the filming of the motion capture due to him being diagnosed with because of a blood clot. He does, however, voice his in-game character.

And other members of the Jackass team also provided stunt ideas to the developer based on unused stunts from the show. GameplayIn an article by, it was stated that the video game would consist of a set of 40 minigames that closely follow aspects of both the series and the movies. Has his own set of minigames in the video game. It is stated on the official game website that the DS version has an open environment with which players interact to pull off stunts. StorylineAfter is hospitalized due to suffering (in the words of Johnny Knoxville) a 'vagina sprain' (it is shown in the first cutscene between stages that Tremaine had slipped on a banana peel and crashed crotch-first into a fire hydrant as a result of a prank), the crew calls upon you to step up and fill the role as director of Jackass. Wet koala pic. Your goal is to collect the best footage from up to 36 different stunts throughout the game to create an all-new season of Jackass for MTV. All stunts have a minimum requirement for content before MTV will approve an episode for broadcast.

These requirements are broken up into specific objectives for each stunt. The new season requires seven episodes of Jackass footage. Gameplay modes and FeaturesJackass: The Game offers two gameplay modes for players, as well as two bonus features:. MTV Story Mode: The primary campaign mode for Jackass: The Game. By playing through this mode, you can unlock new content within the game, such as new characters and outfits.

Episodes: Stunts are collected into groups called 'Episodes'. Episodes in the game are similar to the format and structure of the TV series, collecting a series of five stunts which may or may not be related by a general theme.

In each episode, the player is free to complete the stunts in any order.Additionally, Jackass: The Game contains two bonus features within the game:. Director Mode: This mode gives players the ability to use their saved replays from various stunts and edit the footage as they see fit. Players are given a variety of different camera angles to edit each replay how they'd like. This feature is only available in the PSP version. Theater: This feature contains actual stunts from the Jackass TV series for players to view. Theater mode includes stunts such as 'The Vomelet', 'Party Boy', and 'The Cup Test'.

This feature also includes a special behind-the-scenes look at the Jackass cast recording their individual voice-overs for the game.Playable Characters. One of the four characters that you immediately unlock at the start of the game. Three unlockable costumes. One of the four characters that you immediately unlock at the start of the game.

Three unlockable costumes. Steve-O - One of the four characters that you immediately unlock at the start of the game. Two unlockable costumes. One of the four characters that you immediately unlock at the start of the game. Three unlockable costumes. Unlocked in Episode 2. Three unlockable costumes.

Unlocked in Episode 5. Three unlockable costumes.

Unlocked in Episode 4. Four unlockable costumes. The host of an type celebrity gossip show that appears throughout the cut scenes. One unlockable costume. The Attendant - A nerdy employee at a variety of locations in the game.

Appears in the Party Boy stunt and the Golf Rally stunt. One unlockable costume. The director of the Jackass TV series and movies. The camera operator of the Jackass TV series and movies.ReceptionThe PlayStation 2 and PSP versions received 'mixed' reviews, while the DS version received 'unfavorable' reviews, according to the website.Jackass: The Game for PSP was awarded the Readers Game of the Month for September 2007.The PSP version also won the award in the User Generated Content category at the Business Internet 2007 Awards in November 2007 on the strength of its video capture, editing, and sharing tools. External links.Notes and References. Jackass to painfully become a video game this September @ Gaming Target. Web site:.

2013-12-15. Web site:. 2013-12-15. Web site:. 2013-12-15. IGN: Game of the Month: September 2007.

Web site:.

Jackass and video games should go together like a Stevie-O and a stapler. The infamous TV series certainly doesn't lack the material needed for perfect game fodder: take your pick from shooting paintball guns and riding in shopping trolleys to flying off bikes and firework-related practical jokes, to name the first examples to grind along our neurones.The recent did a fairly decent job of replicating all of this mayhem in a series of mini-games, which you'd think would be the logical direction in which to take the DS title, too. After all, that stylus is made for mini-gaming.However, someone at the development studio obviously got a bit over-ambitious with the DS production, deciding instead to make it a free-roaming action game. Which is commendable, but it's also safe to say the resulting game isn't what the average Jackass fan is going to appreciate.

It's excruciating, sure, but not the way you'd hope: the control system is terrible, the 3D visuals don't look their best on DS and the stunts revolve around two things only – jumping through the air and riding through the streets in a range of improvised vehicles, and neither is actually much fun.Beginning at the game's sorry start is the option to create your own Jackass character. This stunting newbie needs to earn the respect of various Jackass characters, such as Johnny Knoxville and Wee Man, in order to progress through the six environments and onto bigger and even more bone-crunching stunts. There's a wardrobe of clothes to step into, including later collectable costumes such as the infamous gorilla and Santa suit, or, in typical Jackass style, you can simply go starkers.While you can't knock the game's attention to detail with regards to the TV show, you can quickly start some serious banging once you begin playing. Even simply running around the free-roaming environments in Jackass is a chore. Your character is clumsy to control and levels are full of dead-ends and slopes that can't be climbed. Much of the joy of being in an open gameworld is supposed to come from exploring, but it's so badly implemented here you'll just aim straight for the nearest character in order to pick up a mission.That's harder than it sounds, though.

Accidentally run into a vehicle or item and it'll likely launch you halfway across the map, back the way you just came. If you're really unlucky your character will get knocked out upon landing and you'll have to wait a couple of frustrating seconds before they get back up again. This stop/start feel is continued in stunts where a simple mislanding spells instant failure and means restarting the mission and skipping several screens to get back to where you were.It wouldn't be so bad if failure wasn't so frequent, but the stunts involved in Jackass call for such precise landing you'll be re-doing them again and again, not least because they nearly all call for stringing together one object or vehicle after another and it's not always clear where the next one is. To make matters worse, there's no 'instant land' button or way of grabbing onto things (except in the end-of-level stunts which have a unique control method all of their own) so you fly straight over targets, through them or land just short.If you've seen the screenshots of shopping trolley mayhem and riding runaway pigs, you might be thinking it can't be that bad.

But play it and you realise every different rideable vehicle controls much the same, with no brakes and little ability to avoid falling off and instantly ending the stunt. Which is as enjoyable as it sounds.Alas, even the little amount of depth that's been included is of little worth. If you pull off poses while flying through the air and tricks when on a vehicle, you earn points which then upgrade your character's skills.

However, simply holding the A button and alternatively pressing directions on the D-pad for a split-second earns you points with no risk or skill required.Indeed, absolutely nothing in the game feels earned – completing a stunt which has multiple chains and opportunity for failure is a vast relief but merely requires the memorisation of exactly which direction and how much power you need to set each launch object at.The recently released on DS lacked in the gaming department, but still came out feeling like a lovingly crafted and genuinely funny experience. Unfortunately, there's no such feeling about Jackass: The Game. It's not amusing at all – even when you've just fired your character off the back of a bin lorry and into a brick wall – and there's little of the cheeky humour of the TV series (just a bit of swearing).The gross-out, wince-a-minute programme tended to be a bit of a love or hate thing, but it's a bit more simple with the DS game. You'll predominantly just hate it.